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The Dolphin core's core provided FPS is 60 (for NTSC) / 50 (for PAL).The Dolphin core's library name is 'Dolphin' RetroArch database(s) that are associated with the Dolphin core:įrontend-level settings or features that the Dolphin core respects.
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ExtensionsĬontent that can be loaded by the Dolphin core have the following file extensions: It is not necessary to provide a BIOS for most games, but certain titles (particularly those which make heavy use of the system fonts, like Star Fox Assault) can be unplayable without it. The (optional) BIOS file goes in the directory retroarch/saves/User/GC/, with the file name IPL.bin for all regions. The Dolphin core will now work without issues.
#SET UP DOLPHIN EMULATOR MAC DRIVER#
There is also currently a bug with this core and the GL driver that can be worked around by going to settings > user interface > show advanced settings ON and then going to settings > core > allow cores to change the video driver OFF. Just clone the most recent version of the code by running: If you have Git (if not, see the next option).We provide two methods: one using Git and one without. This can be done by downloading theĬurrent source code. Direct3D 11 for the Direct3D 11 renderer.įor running properly, the Dolphin core requires to have the Dolphin Sys folderĪfter downloading the core within RetroArch, execute the following steps:.OpenGL/Open GL ES 3.0 or higher for the OpenGL renderer.The Dolphin core supports OpenGL, Vulkan, and Direct3D 11 rendering.Ī summary of the licenses behind RetroArch and its cores can be found here.
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A Nintendo Gamecube/Wii emulator for Android, Windows, Mac and Linux, written in C++.